Another week, another SE update. Other than some of the usual bug fixes, the G -Menu got some love on this update. Everything should now be easier to find, not to mention there is now a find box. Antenna range also has a visual reference that can be toggled now, and sensors can now detect asteroids.

Patch Notes:

Features:
– recreated G-screen layout – it provides easier and faster access to what you need
– moddable categories for G-screen blocks and tools (can be edited in the new BlockCategories.sbc file)
– search textbox in the G-screen to make it easier to find that one block
– added antenna range visualization (under info tab)
– added object creation for player-made scenarios (creative mode only, Shift + F10)
– sensor is now able to detect voxels (asteroids)

Fixes:
– fixed crash in missile launcher shooting
– fixed issue with multiple ships in one spawn group shooting at each other
– fixed crash in modding API caused by ConfigDedicated.Administrators
– fixed sync issues with damage application to blocks
– fixed shifted jetpack animation on characters in multiplayer
– fixed missing welding/grinding/drilling sounds
– fixed player spawning twice in the world after remotely controlling a ship
– fixed custom palette resetting after spawn
– fixed issue when asteroids are not properly update when a lot of explosives go off near them
– fixed ModAPI is no longer working for some namespaces
– fixed cockpit inertia displayed wrong in 1st person
– fixed timers execute one tab only
– fixed collector not collecting 0 speed items
– fixed G-Menu search-box reaction on shortcuts
– fixed ModAPI ConfigDedicated.Administrators causes exception
– fixed crash while starting remote control by sensor


EDIT 09/26/2014:
Update 01.049.009
– fixed crash when joining multi player
– fixed crash in input
– fixed major audio crash
– fixed issues with remote control on Dedicated server

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