Its Thursday, and that means Space Engineers patchy goodness. This patch brings sensor block, this should make for some interesting builds. It also adds a few other things, and is supposed to fix some of the rubber banding issue in multilayer.

The server is currently on the Creative Map, so have fun!

Patch Notes:

Features
– sensor block
– flashing lights
– warhead terminal controls

Fixes
– added multiplayer lag/slowdown compensation (helps with rubber banding)
– added possibility for name change during dedicated server setup
– fixed issue when character moved objects locally by pushing (server ignored it)
– fixed connector still yellow when turned OFF
– fixed turret rectangle visibility
– fixed unlocked connectors allowing item transfer
– fixed rocket launcher not remembering option to use conveyor system
– fixed crash when locking connectors
– fixed completed solar panels do not have sun reflection
– fixed gravity generator model bug
– fixed landing gear attached to pistons could not be unlocked

*Known Issues*
– changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates.
– you can’t assign the same sensor action for both entering and exiting the sensor’s field

Forum Comments

EDIT 09/05/2014:
Update 01.046.014
– fixed spotlight cone visible during flashing
– fixed flashing control tooltip text
– fixed faction screen crash
– added different icons for action toggle/on/off
– fixed character crash
– fixed sensor toolbar sync
– fixed sensor station detection
– fixed terminal crash