Bit late on the update this week. I wanted to give Space Engineers plenty of time to do hotfixes. There was a bug on initial patch release that would delete stuff. If there are any issues I have backup the world, so it can be recovered to today if need be.

This updated adds Voxel Hands to creative, and the ability to control weapons through a terminal. They have also addressed some of the crashing issues that players have had with the game. I am assuming the issues with items deleting when they are not supposed to is due to trying to fix cargo ships not deleting.

Patch Notes

Features
– Voxel Hands (creative mode only)
– Add weapon actions to block toolbars (timers, sensors)
– Changed the key combination for exporting a model: CTRL+ALT+E
– Programmable block: improved code editor performance; code is now limited to 50.000 characters

Fixes
– fixed character instantly dying after respawn
– fixed crash in programming block when using tuples
– fixed crash with duplicate character ID
– fixed texture issues on timer block, suspension wheels
– fixed various text typos
– fixed gravity field slider showing incorrect values

Update 01.067.007
– extended limit for programmable block to 100 000 characters
– fixed mods execution before session init
– fixed things being deleted randomly in worlds

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