With this update  it looks like Space Engineers is taking one of the first steps to a expanded universe. The have changed the skybox and I suspect the now fixed asteroid bug was related to this future feature.

As I mentioned in the forums we have changed the map over to Creative. With the recent updates things have been getting a bit unstable between updates  and hotfixes. The last issue we had to deal with was the ownership bug. I also expect the game to become even more unstable now that they have started implementing the expanded universe.

So, because of all this, the server will most likely stay of Creative for now. This will allow players to test new updates and build without having to loose hours of work (Blueprints F10).

Patch Notes:

Features
– sound block
– new skybox

Fixes
– fixed projector loses orientation after power loss
– fixed issue with cooperating assemblers resetting build progress on master assembler
– fixed issue with antennas that were set OFF were working after loading
– fixed timers, cockpits and other blocks which could not be welded in projection
– fixed crash caused by same object being added twice
– fixed crash when saving in remote control or camera and reloading the game

EDIT:
Update 01.060.018
– fixed issues with missing asteroids when staring new game

Update 01.060.019
– fixed issues with invisible asteroids for clients

EDIT 12/12/2014:
Update 01.060.022
– fixed crash when opening cargo inventory
– fixed crash when downloading mods
– fixed crash with sound block

Forum Comments