Post subject: Space Engineers [1.068] - Camera Zoom and Damage Effects
Posted: Sat Feb 07, 2015 2:52 am
TBU Owner
Joined: Sun Apr 29, 2012 7:41 pm Posts: 510
Damage Effects, Camera Zoom, Shaking Tools, and API Documentation plus some bug fixes. The server will remain with Tool Shaking off, so you dont have to worry about drill shaking you to bits. Patch Notes:
Features - camera zoom - damage effect for blocks - tool shaking (can be enabled via edit settings) - MOD API added generated documentation (C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Tools\Documentation.chm) - MOD API added interfaces to load and create voxel maps - MOD API added possibility to start/stop damage effects from scripts
Fixes - fixed collector physics issues - fixed sensor detecting every ship as enemy - fixed bug with audio being played during loading screen - fixed one case of exploding rotors - fixed wrong mouse position in programmable block - fixed issue with Storage not saving in programmable block - fixed voxel hands painting is not visible on other client
Known issue: text panel display is white (we're fixing it)
Update 01.068.08 - added smooth transition between zoom levels - added option to enable/disable damage effects (Options -> Video) - fixed exception while grinding with tool shake enabled - fixed existing camera crashes the game - fixed camera zoom stays when in character suit - fixed zoom while scrolling camera while in menus - fixed bug where the player won't be kicked out of camera view when he loses ownership of it - fixed attaching non advanced rotor head on advanced rotor
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