Post subject: Space Engineers [1.050] - Blueprints and Fixes
Posted: Fri Oct 03, 2014 12:21 am
TBU Owner
Joined: Sun Apr 29, 2012 7:41 pm Posts: 510
Another Thursday another update for Space Engineers. This week brings just one new feature and of course bug fixes. Patch Notes:
Features - Blueprints (F10, Ctrl+B)
Fixes - fixed reduced distance for placing objects in survival mode - fixed issue when a dead player could still remotely control ships - fixed ore detector showing ore when owned by someone else - fixed mod api enums not allowed - fixed crash when changing ownership - fixed mod api - 147 script error due to 'the process cannot access the file because it is being used by another process' - fixed cockpit lockout after RCing a ship - fixed hand tools not working after RCing a ship - fixed colour palette resetting
EDIT 10/03/2014: Update 01.050.010 - fixed slender man - fixed crash in modded character caused by different number of bones - fixed crash caused by meteors hitting asteroid - fixed crash when using unsupported characters in blueprint name
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