TBU Forums http://tbuservers.net/forum/ |
|
Space Engineers Update [1.046] - Sensors flashlights & Fixes http://tbuservers.net/forum/viewtopic.php?f=6&t=754 |
Page 1 of 1 |
Author: | eldarstorm [ Thu Sep 04, 2014 10:08 pm ] |
Post subject: | Space Engineers Update [1.046] - Sensors flashlights & Fixes |
Its Thursday, and that means Space Engineers patchy goodness. This patch brings sensor block, this should make for some interesting builds. It also adds a few other things, and is supposed to fix some of the rubber banding issue in multilayer. The server is currently on the Creative Map, so have fun! Patch Notes: Features - sensor block - flashing lights - warhead terminal controls Fixes - added multiplayer lag/slowdown compensation (helps with rubber banding) - added possibility for name change during dedicated server setup - fixed issue when character moved objects locally by pushing (server ignored it) - fixed connector still yellow when turned OFF - fixed turret rectangle visibility - fixed unlocked connectors allowing item transfer - fixed rocket launcher not remembering option to use conveyor system - fixed crash when locking connectors - fixed completed solar panels do not have sun reflection - fixed gravity generator model bug - fixed landing gear attached to pistons could not be unlocked *Known Issues* - changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates. - you can't assign the same sensor action for both entering and exiting the sensor's field EDIT 09/05/2014: Update 01.046.014 - fixed spotlight cone visible during flashing - fixed flashing control tooltip text - fixed faction screen crash - added different icons for action toggle/on/off - fixed character crash - fixed sensor toolbar sync - fixed sensor station detection - fixed terminal crash |
Page 1 of 1 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |